Professor

Bokyung Lee (이보경)
HCI/UX Design Researcher

Hi. I am Bokyung Lee (이보경), an Interaction Design / HCI researcher at Yonsei University (연세대학교). If you searched for 연세대학교 이보경, you are in the right place. I am an Assistant Professor at Yonsei University, Underwood International Colleage, Humanities, Arts, and Social Sciences (HASS) Division. Under HASS, I am leading a Convergence Experience Design Lab and envisions the future of our new reality in this Digial-Physical convergence era. Previously, I worked as a Senior Designer at Samsung Research HQ, Korea; and before that, I worked as a Senior Research Scientist at Autodesk Research, Toronto. I received my PhD in Industrial Design (Human-Computer Interaction + Design) from ID KAIST, where I was working on embodied design tools for everyday designers.

My research lies at the intersection of Human-Computer Interaction and Interactive System Designs. My vision is to design comfortable and novel experiences for an immersive, interactive, and simulated virtual world at a shared, with a multi-disciplinary approach. I envision the potential interactions for future technologies (VR/AR/AI) with a goal of enhancing our convergnece experiences. During my Ph.D., I explored embodied interactions for VR/AR digital design tools. I enjoy creating and applying new user-centered design methods, as well as prototyping interactive systems.


EDUCATION
Korea Advanced Institute of Science and Technology (KAIST)
Ph.D. of Engineering | Department of Industrial Design
Mar 2014 – Feb 2019
TU Delft, Netherlands
M.S. Exchange Program - Department of Industrial Design Engineering
Sep 2014 – Feb 2015
Aalto University, Helsinki, Finland
Undergraduate Exchange Program – School of Science
Jan 2012 – Jul 2012
Korea Advanced Institute of Science and Technology (KAIST)
Bachelor of Engineering in Industrial Design, Technology Management (double major)
Feb 2009 – Feb 2014
WORK
EXPERIENCE
Associate Professor (부교수)
Mar 2026 – Current
Assistant Professor (조교수)
Sep 2023 – Feb 2026
Senior Designer | UX Innovation Lab
Sep 2022 – Aug 2023
Autodesk Research, Toronto, Canada
Senior Research Scientist | Simulation, Optimization, Systems Group
Mar 2020 – Aug 2022
Research Intern | Systems Group
Oct 2018 – Aug 2019
HONORS &
AWARDS
DIS 2021 Honorable Mention Paper Award (Top 5%)
ACM Designing Interactive Systems
2021
CSCW 2020 Best Paper Award (Top 1%)
ACM Hum.-Comput. Interact. Computer Supported Cooperative Work and Social Computing
2020
CSCW 2019 Honorable Mention Award (Top 5%)
ACM Hum.-Comput. Interact. Computer Supported Cooperative Work and Social Computing
2019
Gender Equality Pictogram Contest – Bronze Prize
hosted by Choongchung City
2014
LSB (Location-Based Service) App & Web Contest – Bronze Prize
Korea Communication and Commissions (KCC) / Korea Internet Security Agency (KISA)
2013
Innopolis Idea Contest – Grand Prize
Ministry of Knowledge Economy of Korea / Innopolis Foundation
2013
PATENT
Mobile Robot and control method thereof
Invention field: ICT/SW, 10-2023-00735167
Jun 2023
Furniture Design Apparatus Displaying Personalized Guide Information
Invention field: ICT/SW, KR-10-2018-0002957
Jan 2018
PROJECT
EXPERIENCE
Future Home Robots
2022 – 2023
Video Media Tool and Privacy
2020 – 2022
Living Lab & Digital Twins
2020 – 2022
Factory OS: Knowledge-capture and insight
2020 – 2022
Designing and Simulating Digital Humans in the Virtual Space
2020 – 2022
Vision-based Social Interaction Analysis for Human-Centered Architecture
2019 – 2022
Design Toolkits for Everybody with VR/AR Technology
2015 – 2018
AI/AR Personal Health Recommendations for Mobile Computing at Home
2018
Gesture-based Trafficator to Enhance Human-Automobile Interaction
2017
Augmented Reality Interface for the Internet of Things
2016 – 2018
An Interactive Tabletop to Support Surveillance Scenarios with UAVs
2015
Design for the Next Generation UX-Oriented Mobile Software Platform
2013
ACADEMIC
SERVICE
Conference Chair (Web)
ACM TEI Web Chair of 2022
2022
Paper Review
ACM CHI, ACM DIS, ACM CSCW, ACM UIST, ACM TEI, ACM Siggraph E-tech, ACM IDC, ACM Siggraph Asia, ACM C&C, ACM CHI Play
2017 - current
INVITED
TALKS
IASDR Panel Talk, Hong Kong
Impact Design Against COVID-19 / Design + Technology for Impactful Design
Dec 2021
University of Virginia, USA
Digital-Physical Convergence: Converging the Use-Stage and the Design-stage
Nov 2021
University of Toronto, Canada
Dynamics Graphics Project (DGP) Lab / Future of Embodied Interactions in Digital Design Contexts
Mar 2021
Future of Digital Fabrication / Not just helping you design easily, but help you design what you want
Jul 2021
ID KAIST Ph.D. Colloquium, Daejeon, Korea
Doing a Ph.D. in HCI & Design Research
Jul 2020
Autodesk Research, Toronto, Canada
Design Toolkits for Everybody
Nov 2018
CS374: Introduction to HCI Research Talk, Daejeon, Korea
Jun 2018
HCI KAIST Research Talk, Daejeon, Korea
Apr 2017
TEACHING
EXPERIENCE
Social Innovation for Sustainability
| Yonsei University, Full Lecture
Spring 2021
Contemporary Topics for Cultural Industry
| Yonsei University, Full Lecture
Spring 2021
Design Research Paper Writing
| Sungsin Woman’s University, Special Leture
Spring 2021
Introduction to CDM
| Yonsei University, Special Leture
Spring 2021
Design Research Paper Writing
| Yonsei University, Special Leture
Spring 2021
Digital Design Fabrication
| KAIST, TA
Fall 2017
ID KAIST Academic Counselor
| KAIST, TA
Spring 2017
Digital Design Fabrication
| KAIST, TA
Fall 2016
Integrated Design, Undergraduate graduation project
| KAIST, TA
Spring 2016
Digital Design Fabrication
| KAIST, TA
Fall 2015
Space Design
| KAIST, TA
Spring 2015
Introduction to Industrial Design
| KAIST, TA
Spring 2014
Publication
Nur Izzatty Binti Mohamad Jamal and Bokyung Lee. (2026). PoseMate: A Conceptual Framework for AI-Generated Socially Driven Pose Guidance for Gen Z Photo-Taking. Archives of Design Research (AoDR), 39(2), 77-95.
2026
Thao Phuong Vu and Bokyung Lee. (2026). TwistLens: A Docent-Informed Image Transformation to Create Previews That Prompt Anticipation and Interpretive Experiences Before Museum Visits. In Proceedings of the CHI Conference on Human Factors in Computing Systems (ACM CHI ‘26). Article 789, 1–21.
Hyunju Kim, François Guimbretière, and Bokyung Lee. (2026). DanXeReflect: Interacting with the Spatio-Temporal Past Movements for Embodied, Reflective Choreographic Collaboration. In Proceedings of the CHI Conference on Human Factors in Computing Systems (ACM CHI ‘26). Article 311, 1–18.
Dongbin Joo, Karina Wijaya, Younah Kang, and Bokyung Lee. (2026). Exploring Learner Experiences with the Korean Voice AI Tutor for Korean Language Learning. In Proceedings of HCI Korea (p820-824).
Woojae Kang and Bokyung Lee. (2026). FrottarX: A Visual Logging System for Immersive Reflection on Personal Visual Logs through Bodily Re-enactment. In Proceedings of HCI Korea 2026.
Nur Izzatty Binti Mohamad Jamal and Bokyung Lee. (2025). A Preliminary Study on Visual Guidance in Pose Replication. Korea Society of Design and Science (KSDS), 2025.
2025
Nuddrinn Sanphanit and Bokyung Lee. (2025). ParaScent: Motion-Enhanced Parametric Visualization Toolkit to Communicate Perfume Attributes in Digital Contexts. Society of Design Convergence.
Bokyung Lee & Hanbin Bae. (2026). PONIFY: Pose-driven Painting Sonification to Enhance Augmented Artwork Perception through Sense of Dynamics. International Journal of Human–Computer Interaction (IJHCI), 42(2), 891–908. https://doi.org/10.1080/10447318.2025.2514876
Bokyung Lee, (2025). Designatomy: Technology-Driven Rapid Ideation Pedagogy for Tech-Novice Design Students. International Journal of Design Education (IJDE), 19(2): 73-97.
Bokyung Lee, Gyeol Han, Jundong Park, and Daniel Saakes. (2025). User-Centered Investigation of Generative AI and XR Interactions in 3D Product Design Tools. Ergonomics in Design (EiD), (Accepted).
Hung, Pei-Tzu., & Lee, Bokyung. (2024). Exploring the Next Phase of Situated and Interactive Docents for XR Exhibitions: From the Perspective of Knowledge Delivery. International Journal of Human–Computer Interaction (IJHCI), 1–20.
2024
Nur Izzatty Binti Mohamad Jamal and Bokyung Lee. (2024). Exploring Gen Z’s Photo-taking Behaviors to Inform Novel Uses of AI for Photo-taking Assistants. Korea Society of Design and Science (KSDS) (pp. 38–39).
Pei-Tzu Hung and Bokyung Lee. (2024). Discovery of Themes for Museum Docent Narratives to Guide XR Interactions for Better Comprehension. Korea Society of Design and Science (KSDS), 2024.
Thao-Phuong Vu and Bokyung Lee. 2024. Participatory Exploration on How to Enhance Art Appreciation in Virtual Museums. Korea Society of Design and Science (KSDS), 2024.
Heeji Kim., & Bokyung Lee. (2024). Investigating Work Companion Robot Interactions to Enhance Work-from-Home Productivity and Experience. Archives of Design Research (AoDR), 37 (4), 43-63.
Bokyung Lee and Hyun-Kyung Lee. (2024). Everyday Objects in VR Shape Exploration Tools for Novice Artists - A way to Support Geometry Shaping Process for Non-professionals. Korea Design Forum, 29(1), 77-87.
2023
Bokyung Lee, Damon Lau, Jeremy P.M. Mogk, Michael Lee, Jacobo Bibliowicz, Rhys Goldstein, Alexander Tessier, Generative Design for COVID-19 and Future Pathogens Using Stochastic Multi-agent Simulation, Sustainable Cities and Society, Volume 97,2023, 104661, ISSN 2210-6707
Bokyung Lee, Daniel Saakes. (2022). Understanding the Roles of Intelligent Product-Customization Systems Through Expert Interviews. International Association of Societies of Design Research 2022. Springer, Singapore.
2022
Bokyung Lee, Michael Lee, Jacobo Bibliowicz, Rhys Goldstein, Jeremy Mogk, and Alexander Tessier. (2021). Simulation and Visualization of Virus Transmission for Architectural Design Analysis. ACM SIGGRAPH 2021 Talks (ACM SIGGRAPH ‘21). Association for Computing Machinery, New York, NY, USA, Article 18, 1–2.
2021
Bokyung Lee, Michael Lee, Jeremy Mogk, Rhys Goldstein, Jacobo Bibliowicz, Frederik Brudy, and Alexander Tessier. 2021. Designing a Multi-Agent Occupant Simulation System to Support Facility Planning and Analysis for COVID-19. ACM Designing Interactive Systems Conference (ACM DIS ‘21). Association for Computing Machinery, New York, NY, USA, 15–30.
Aigerim Shunayeva, Taesu Kim, Bokyung Lee, Hyeon-Jeong Suk. (2021). Evaluating Color and Material of Home Appliances in Virtual Homes during the Early Stage of Design. The Congress of the International Color Association (AIC 2021).
Jaeho Sung, Bokyung Lee, and Daniel Saakes. 2020. PoseScape: Pose-based Analysis System for Long-term Observation Studies. Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (ACM NordiCHI ‘20). Association for Computing Machinery, New York, NY, USA, Article 109, 1–3.
2020
Bokyung Lee, Michael Lee, Pan Zhang, Alexander Tessier, Daniel Saakes, and Azam Khan. 2021. Socio-Spatial Comfort: Using Vision-based Analysis to Inform User-Centred Human-Building Interactions. Proc.ACM Hum.-Comput. Interact. 4, CSCW3, Article 238 (December 2020), 33 pages.
Bokyung Lee. (2020). Embodied design toolkits for consumers and creators. Ph.D. Thesis
Bokyung Lee, Michael Lee, Pan Zhang, Alexander Tessier, Daniel Saakes, and Azam Khan. 2019. Skeletonographer: Skeleton-based Digital Ethnography Tool. ACM Computer Supported Cooperative Work and Social Computing (ACM CSCW ‘19). Association for Computing Machinery, New York, NY, USA, 14–17.
2019
Bokyung Lee, Michael Lee, Pan Zhang, Alexander Tessier, and Azam Khan. 2019. An Empirical Study of How Socio-Spatial Formations are Influenced by Interior Elements and Displays in an Office Context. Proc. ACM Hum.-Comput. Interact. 3, CSCW, Article 58 (November 2019), 26 pages.
Bokyung Lee, Michael Lee, Pan Zhang, Alexander Tessier, and Azam Khan. 2019. Semantic Human Activity Annotation Tool Using Skeletonized Surveillance Videos. ACM International Joint Conference on Pervasive and Ubiquitous Computing and ACM International Symposium on Wearable Computers (ACM UbiComp/ISWC ‘19 Adjunct). Association for Computing Machinery, New York, NY, USA, 312–315.
Alexander Tessier, Simon Breslav, Kean Walmsley, Michael Lee, Hali Larsen, Jacky Bibliowicz, Pan Zhang, Liviu-Mihai Calin, Bokyung Lee, Josh Cameron, Rhys Goldstein, and Azam Khan. 2019. Occupancy Visualization towards Activity Recognition. ACM International Workshop on Device-Free Human Sensing (ACM DFHS'19). Association for Computing Machinery, New York, NY, USA, 14–17.
Bokyung Lee, Sindy Wu, Maria Jose Reyes, and Daniel Saakes. 2019. The Effects of Interruption Timings on Autonomous Height-Adjustable Desks that Respond to Task Changes. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (ACM CHI ‘19). Association for Computing Machinery, New York, NY, USA, Paper 328, 1–10.
Bokyung Lee, Taeil Jin, Sung-Hee Lee, and Daniel Saakes. 2019. SmartManikin: Virtual Humans with Agency for Design Tools. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (ACM CHI ‘19). Association for Computing Machinery, New York, NY, USA, Paper 584, 1–13.
Bokyung Lee, Joongi Shin, Hyoshin Bae, and Daniel Saakes. 2018. Interactive and Situated Guidelines to Help Users Design a Personal Desk that Fits Their Bodies. ACM Designing Interactive Systems Conference (ACM DIS ‘18).
2018
Bokyung Lee, Jiwoo Hong, Jaeheung Surh, and Daniel Saakes. 2017. Ori-mandu: Korean Dumpling into Whatever Shape You Want. ACM Designing Interactive Systems (ACM DIS ‘17). Association for Computing Machinery, New York, NY, USA, 929–941.
2017
Bokyung Lee, Jiwoo Hong, Jaeheung Surh, and Daniel Saakes. 2017. Ori-mandu: Korean Dumpling into Whatever Shape You Want. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (ACM CHI EA ‘17). Association for Computing Machinery, New York, NY, USA, 456.
Bokyung Lee, Gyeol Han, Jundong Park, and Daniel Saakes. 2017. Consumer to Creator: How Households Buy Furniture to Inform Design and Fabrication Interfaces. ACM CHI Conference on Human Factors in Computing Systems (ACM CHI ‘17). Association for Computing Machinery, New York, NY, USA, 484–496.
Jundong Park, Bokyung Lee, Gyeol Han, Daniel Saakes.(2017). Two Mental Models of Non-Professional Design Process for Future Fabrication Interface. 한국HCI학회 학술대회, 413-416.
Bokyung Lee, Minjoo Cho, Joonhee Min, and Daniel Saakes. 2016. Posing and Acting as Input for Personalizing Furniture. Nordic Conference on Human-Computer Interaction (ACM NordiCHI ‘16). Association for Computing Machinery, New York, NY, USA, Article 44, 1–10.
2016
Foong-Yi Chia, Bokyung Lee, and Daniel Saakes. 2016. Collaboration in the Living Room or How Couples Design Together. In Proceedings of the 9th Nordic Conference on Human-Computer Interaction (ACM NordiCHI ‘16). Association for Computing Machinery, New York, NY, USA, Article 99, 1–6.
Kim, SeungRyeol, Lee, Bokyung, Daniel Saakes. (2016). Gesture-based trafficator to improve driver to traffic communication. KSDS Conference Proceeding, 14-15.
Cho, M., Lee, B., Min, J., & Saakes, D. (2015). Sketching in Virtual Reality for Rapid and Situated Idea Generation. Korea Society of Design and Science (KSDS), 562-565.
2015
Hyung Sup Felix, Bokyung Lee, and Daniel Pieter Saakes. 2015. TagRadar: locating objects using a smart phone accessory. In Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers (ACM UbiComp/ISWC'15 Adjunct). Association for Computing Machinery, New York, NY, USA, 289–292.
Bokyung LEe., Daniel Saakes, & Sleeswijk Visser, Froukje. (2015, November). Online user reviews as a design resource. In 2015 IASDR Interplay. Queensland University of Technology, Australia.