Interdisciplinary thinking lies at the heart of Culture and Design Management. This course introduces fundamental perspectives, concepts, and methods across culture, design, management, UX, technology, art, branding, and marketing. Through lectures, case discussions, and interdisciplinary projects, students will learn to connect these domains and develop thoughtful strategies for real-world opportunities.
How should the qualities of an input correspond to the output produced by a system?
How can a visible system respond to communicate state, result, and character?
How does selecting a bodily action as input change the experience of interaction?
How do distance, position, movement, and co-presence shape participation?
When does an interaction become confusing, demanding, inaccessible, or socially exclusionary?
Learning Goal
Understand interaction as a relationship among input, system response, body, and space. Analyze how mapping, visible response, bodily action, and spatial relationships shape participation while identifying claims that require prototype or user testing.
Lecture Materials
FC Lecture: Interaction Design Elements
Interaction Design principle slides
Three-frame storyboard and New Case Analysis form
Unlocks when Week 5 class ends
Sep. 29, 1:00 PM (KST)
In-class Activity
In-class Lecture:
Introduce four Interaction Design principles through cases:
Interaction Mapping
Expressive System Response
Embodied Interaction
Spatial Interaction
In-class Activity:
Repeat the following cycle for each principle:
Step
Time
What You Do
What You Complete
1. Quick Check
3 min
Complete a short familiarity survey and record your initial expectation.
Initial response
2. Case Exploration
10 min
Examine given case sets and compare how the design element or relationship changes.
Principle Analysis Form
3. New Case Analysis
7 min
Apply the principle to a new case that was not included in the learning materials.
New Case Analysis
In-class Submission:
Complete the Initial Response, Principle Analysis Form, and New Case Analysis for each principle, followed by the final comparative survey.
Unlocks when Week 5 class ends
Sep. 29, 1:00 PM (KST)
Homework
FCWatch ‘Service Design Elements’ and prepare to examine how provider mediums, added experience layers, intervention points, and actor–resource connections shape service value.DueOct. 13, before class
Deliverable 3Select one Interaction Design principle introduced in Week 6 and use D:Branch to independently explore an interaction case that you genuinely want to understand.View Deliverable 3 →Due2026.10.13, 11:59PM
Key Takeaways
Interaction Mapping concerns how qualities of input correspond to qualities of output.
Expressive System Response concerns what visible output communicates about state, result, and system character.
Embodied Interaction concerns how bodily action shapes effort, expression, engagement, and accessibility.
Spatial Interaction concerns how distance, position, orientation, movement, and co-presence structure participation.
A visually plausible storyboard does not demonstrate that an interaction is usable, comfortable, accessible, or socially effective.
Interaction principles should be interpreted as conditional relationships rather than universal rules.
Available after class
Unlocks Oct. 6, 1:00 PM (KST), when this class ends.